top of page

Level, Narrative and Game Design

Citadel: Forged With Fire
Citadel: Forged With Fire (CFWF) was released on PC, PS4 and Xbox One on November 1st, 2019.
​
I was heavily involved with the early development of the world, genre, and scope of CFWF. The lore, world map, and bestiary were developed by myself, utilizing research of popular fantasy tropes and themes.
​
With the goal of celebrating the fantasy genre as a whole, the largest challenge was the creation of naming conventions that would not only be captivating and memorable, but would also lament other works of fantasy fiction to welcome the player into a new, yet familiar world.
​
In addition to Narrative Design, I also worked as Level Designer by blocking out a large section of the world using the Unreal Engine.
​
​

bottom of page