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Level, Narrative and Game Design

Oakwood
Oakwood is a self-published First-Person Horror game released on Steam in December 2018.
With a small budget and minimal resources, I had to carefully plan the project, levels and gameplay moments to ensure the game remained within scope to be released within a short timeframe.
I found the best way to manage the project was to list out the various set pieces and gameplay moments desired and select the ones that offered the highest return for the time and resources required to execute them. It has been a great success, with approx. 30,000 copies sold to date.
The game sitself focuses primarily on pacing, tension building, and memorable set piece moments.

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