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Level, Narrative and Game Design

Freediver: Triton Down
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Freediver: Triton Down is a First-Person action-adventure VR title that requires gestural movement to swim through the environment and solve puzzles to escape a sinking ship.
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As Game Designer on the project, I oversaw level and gameplay mechanics, including level layouts and puzzles. narrative triggers, gameplay tuning, tutorials, checkpoints, objective updates and gameplay sequences. The end-result was a highly polished, AAA quality experience that embraces tension and player freedom of movement.
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